Monday, January 17, 2011

Valakut Ramp


VALAKUT RAMP

LANDS (27)
3 Evolving Wilds
5 Forest
1 Misty Rainforest
9 Mountain
4 Terramorphic Expanse
4 Valakut, the Molten Pinnacle
1 Verdant Catacombs

NON-CREATURE SPELLS (19)
4 Explore
4 Growth Spasm
4 Khalni Heart Expedition
4 Lightning Bolt
3 Summoning Trap

CREATURES (14)
3 Avenger of Zendikar
4 Overgrown Battlement
4 Primeval Titan
3 Wurmcoil Engine

SIDEBOARD (15)
2 Chain Reaction
4 Gaea's Revenge
4 Naturalize
4 Pyroclasm
1 Summoning Trap

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Other cards I own worth considering for the deck:

1 Evolving Wilds - in case you want 8 filters
4 Cultivate - in case you want more ramp
4 Acidic Slime - slower than Naturalize, but it can take out manlands too
4 Terastodon - takes out planeswalkers and manlands
1 Nature's Claim - cheaper than Naturalize; I would be running this if I had 4
4 Shatter - strictly worse than Naturalize
2 Chain Reaction - there's already 2 in the sideboard, but I have 2 more if you want
1 Ulamog, the Infinite Gyre - protects you from Sword of Body and Mind mill, destroys planeswalkers when cast
1 Emrakul, the Aeons Torn - you probably won't get to 15 mana
4 Flash Slash - sorcery speed, but 4 damage for 1 mana
4 Burst Lightning - need more Lightning Bolts?